Tag Archives: mathematics

Text Adventures in Grade 3/4B

I have used text adventures in the classroom before, with grade six students. I didn’t really think my grade 3/4 students would enjoy or benefit from playing text adventures: I thought they might not understand a lot of the words, … Continue reading

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Electrocity

I have been testing the waters of GBL in a grade 3/4 classroom this year. It has been a wonderful challenge for me as a teacher and students have been open to and enthusiastic about using games to support their … Continue reading

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New game from FableVision – Villainy Inc.

FableVision, the company who co-created Lure of the Labyrinth (LOTL) with MIT, have released a new online maths game called Villainy Inc. Like LOTL, the game is free and requires the latest Flashplayer download, meaning it can be played on … Continue reading

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Case Study of Lure of the Labyrinth

As part of the DEECD’s Innovating with Technologies Serious Games Trial, Pentland Primary School was selected as a case study school for our use of Lure of the Labyrinth in our grade 5/6 classroom. We had great success with implementing … Continue reading

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Learning Without Frontiers 2012 Day Two

9.40am Here we are again, we’ve packed our suitcases (I had to sit on mine to close it, and while I am sure it now weighs more than I do, I am assured that it doesn’t) so that we can … Continue reading

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Posted in Design, Education, Gaming, Literacy, Mathematics, Project Based Learning, Technology | Tagged , , , , , , , , , , , , | 2 Comments

Learning Without Frontiers 2012 Day One

9.30am. We’ve just filed into the Main Theatre here at the Olympia Conference Centre on Hammersmith Road in London, the same venue that hosted the BETT Conference 2 weeks ago. A different area of the venue is being used – … Continue reading

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School visit with Dawn Hallybone

After seeing Dawn Hallybone speak about using Nintendo Wii and Nintendo DS at Learning Without Frontiers 2011, I have followed her work through her blog From Dawn till Dusk where she writes about her experiences using Games-Based Learning in her … Continue reading

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